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Unity Editor not finding assets after updating to macOS 10.13?

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Yesterday, the developer beta for MacOS High Sierra was released, and after doing this update, I am no longer able to view any of my Unity assets, and all of the prefab connections/referenced scripts show up as not being able to be found, despite them being in the correct folders in Finder. I was wondering if anybody else has experienced this, and was wondering if somebody could shed some light on whether this has to do with the switch to APFS from HFS+ file systems, or if it is because of the Unity beta just not yet supporting the MacOS developer beta yet? Thanks in advance for any insight into why I'm experiencing this.

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